

A party-based tactical RPG where survival depends on synergy, not raw power. Command a party of four adventurers in grid-based battles with real-time dodge and parry timing, set in a 2D/3D anime world torn apart by fragile alliances and rising guild warfare.
Overview
A party-based tactical RPG where survival depends on synergy, not raw power. Command a party of four adventurers in grid-based battles with real-time dodge and parry timing, set in a 2D/3D anime world torn apart by fragile alliances and rising guild warfare.
Description
62 years after the fall of the First Demon King, Vastena is still standing, barely.
Armies are too costly to maintain, alliances are fragile, and power increasingly belongs to elite guilds struggling to keep the continent from falling into another age of war.
You lead the Scarlet Eyes Guild, a small but highly specialized force serving the Kingdom of Adria. Every mission is a calculated gamble. Deploy a squad of four adventurers against rival guilds, elves, dwarves, forest clans, and the lingering remnants of the Demon King's forces in grid-based tactical battles where positioning, timing, and teamwork determine who walks away.


The Scarlet Eyes Guild is more than a military unit. It is a small force tasked with navigating unstable alliances, local conflicts, and the rising tension between rival powers. Every decision matters when peace can collapse from a single misstep.

Deploy your squad against rival guilds, elves, dwarves, forest clans, and the lingering remnants of the Demon King's forces. Each enemy faction brings different combat roles, strengths, and tactical pressures that demand careful adaptation.

Combat isn't about letting your strongest unit carry the fight. Victory comes from how well your party works together. Coordinate abilities, trigger follow-up attacks, and build formations that reward careful planning while punishing careless positioning.

Every attack brings a moment of real-time tension. Time your inputs to strike, dodge, or parry during combat exchanges, combining tactical decision-making with active reactions without sacrificing the clarity of a turn-based system.

As bonds between guild members deepen through battle, new possibilities emerge. Unlock dual abilities, follow-up attacks, and unique combined animations that turn individual adventurers into a coordinated fighting unit built on trust.

When an adventurer falls, their loss carries weight beyond the battlefield. They weren't simply another unit on the grid. They were a character, a relationship, and a vital part of the strategy you built around them.

Crimson Pact is a prequel set generations before Isekai Guild, expanding the history of Vastena and the events that would eventually become legend. The choices made by the Scarlet Eyes Guild will shape what remains of them: a myth, a legacy, or a warning for the generations that follow.
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Crimson Pact Animated Teaser
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