
You have 8 hours to prevent Elvin, a psychotic genius from destroying the world in this sequel to the highly successful Impossible Mission. Enter Elvin's tower fortress, avoid his robots, assemble security combinations for each tower, recover musical sequences and tie them together into a full melody to reach Elvin's central control room.
Overview
You have 8 hours to prevent Elvin, a psychotic genius from destroying the world in this sequel to the highly successful Impossible Mission. Enter Elvin's tower fortress, avoid his robots, assemble security combinations for each tower, recover musical sequences and tie them together into a full melody to reach Elvin's central control room.
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Availability
| Platform | Release Date | Region | Tags |
|---|---|---|---|
| Apple IIgs | -- | -- | |
| Commodore 64 | -- | -- | |
| ZX Spectrum | -- | -- | |
| Wii | -- | -- | |
| Atari ST | -- | -- | |
| PC | -- | -- | |
| Commodore Amiga | -- | -- | |
| Apple II | -- | -- | |
| Amstrad CPC | -- | -- | |
| Nintendo Entertainment System | -- | -- |
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