

Build infastructure, manage the grid, fight thermal runaway, and keep the community alive. This is a data centre and grid management simulator/idle clicker
Overview
Build infastructure, manage the grid, fight thermal runaway, and keep the community alive. This is a data centre and grid management simulator/idle clicker
Description
HYPERSCALE is an idle data centre builder where the servers were never the hard part. Alone in a shed on somebody's back paddock, your job is to turn one rack into a campus that lights up the horizon. Ten sites stand between you and hyperscale. Can you keep the lights on?
Fifty Hertz or Nothing: Supply and demand have to match every second of every day. Build compute faster than you build generation and frequency sags, and the grid starts dropping your racks to save itself. Get it wrong badly enough and it takes the whole site with it.
Click to dispatch: and get the megawatts up. Grid, diesel, solar, wind, batteries, and eventually things that need their own fence (think nuclear!). Every brown option of them is cheap and hated (but so fast), or dear and tolerated green options (better for skippy). Pick your poison.
Feed the Machine: Racks make the money, but only the ones you can actually power. Run out of headroom and the rest sit there in the dark costing you. Oh, and then they get hot, and cooling starts eating the power you just built. Just one big balancing act
Stats & Graphs: Who doesn't like a good statistic! There is the basic terminology for the every-person, there is also the engineering version with industry correct naming conventions and understandings of how a grid will run.
Ten sites, from a farm shed to a full campus
Real generation: grid, diesel, solar, wind, batteries
Goodwill that actually does something
Cascade failures and incident reports
Offline earnings your mates can raid
A soundtrack that slaps
No timers, no ads, no microtransactions, no energy bar
Built by someone who does this for a living
Curtailment is real
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