

A sandbox simulation where you manage oxygen, pressure, heat but also the mental and physical wellbeing of your crew. Take command of ships, scavenge, build, craft, survive the harshness of space in an emergent story where the world does not care about you.
Overview
A sandbox simulation where you manage oxygen, pressure, heat but also the mental and physical wellbeing of your crew. Take command of ships, scavenge, build, craft, survive the harshness of space in an emergent story where the world does not care about you.
Description
Survive the harshness of space in a deep sandbox simulation. Be what ever you want to be. Trade, steal, fight, salvage. Build and improve your ship.
The world will evolve around you. There is no linear story. Your story will write itself through your actions and various random or scripted events.
Travel through a real scale solar system. Prepare for journeys that could take days or months.
Plan orbital maneuvers within a fairly realistic simulation that includes different types of engines, fuel, G forces that affect your crew etc.
Explore. Salvage. Trade.
Disclaimer: The game is in a very early stage of development. Everything is placeholder and everything is subject to change, but it will be a knockout.
Planned features:
Impactful combat with limb damage inspired from a certain great game.
Skills increase based on activity.
Job system.
In depth base building (ship building). Destructible environments in simulated outer space.
Smart Utility AI.
Simulated world with persistent NPCs belonging to several factions. Complex faction and economy simulation.
AI powered dialogue that uses backstories, world events or local events for conversations.
NPC Social relationships, character simulation with attributes and traits that change how they behave.
Survival needs for all NPCs: hunger, thirst, sleep, oxygen etc.
Realistic orbital mechanics travel and exploration through the solar system.
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