

Turn into a lamp. Freeze. Pray. One player carries a live bomb and hunts the room — everyone else is furniture. Blend in, hold your nerve, and pass the bomb before it blows. A party game of disguise, panic, and betrayal for 2–10 players (or grab a few and let the chaos fill the rest)
Overview
Turn into a lamp. Freeze. Pray. One player carries a live bomb and hunts the room — everyone else is furniture. Blend in, hold your nerve, and pass the bomb before it blows. A party game of disguise, panic, and betrayal for 2–10 players (or grab a few and let the chaos fill the rest)
Description
In HIDE AND FUSE, one unlucky player gets a live bomb and a simple job: find the humans hiding among the furniture and tag someone before the fuse runs out. Everyone else? You've transformed into a lamp, a potted plant, a suspicious-looking barrel — and you are absolutely, definitely, one hundred percent a normal piece of decor. Nothing to see here.
Until you twitch. Or the bomb-carrier walks a little too close and your nerve cracks and you sprint across the room screaming as a beach ball. Classic.
Scan the room, pick a disguise, and hold perfectly still. But the hunter is watching for tells: the object that wobbles when it shouldn't, the barrel that's suddenly in a different corner, the plant that flinched. Hide in a crowd of identical props (safety in numbers!) — or gamble on a lonely spot and hope nobody looks.
Got tagged? Congratulations, you're the hunter now — and the fuse is ticking. Sniff out a hider, tag them, and dump the bomb before it goes off in your hands. The last one standing wins. Everyone else is a smoking crater. It's fine. It's fun. It's fine.
There's nothing quite like being a fake mushroom while a bomb slowly patrols toward you. Do you hold still and trust your disguise? Do you bolt? The 7-second forced taunt that goes off right as the hunter turns around? That's not a bug. That's the game reminding you it has a sense of humor.
Grab 2 to 10 friends and let the accusations fly. Hit Quick Play and you're dropped straight into the chaos — no dead lobbies, no staring at an empty player list. The room fills up and the round starts. Come for the hiding, stay for the betrayal, screenshot the moment someone panic-jumped for absolutely no reason.
Disguise as any object in the room and hope for the best
Read the tells — wobbles, movement, gut feeling — to hunt down the hiders
2–10 players. Quick Play drops you into a match fast; private rooms let you play with just your crew
Instant chaos — the room fills up so you're never stuck waiting
Emotes, taunts, and one very ill-timed fart (you'll see)
Full controller support — couch, handheld, whatever
Note on players: HIDE AND FUSE fills empty slots so matches always start quickly — grab your friends for the full experience, and let the room top itself up when you're short a few.
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