

Heaps is a genre-defining sandbox game that builds the universe of you. In Heaps, your real world interests generate endless 3D worlds giving you the creative freedom to explore, discover and evolve. All in an environment designed by two neurospicy artists for interest-based nervous systems.
Overview
Heaps is a genre-defining sandbox game that builds the universe of you. In Heaps, your real world interests generate endless 3D worlds giving you the creative freedom to explore, discover and evolve. All in an environment designed by two neurospicy artists for interest-based nervous systems.
Description
Heaps lets you ingest files of your choosing from your computer: Anything from PDFs or text files to images; even spreadsheets and code files! A Small Language Model, running locally on your GPU, scrapes your files for concepts, clustering them into 3D neighborhoods that you can explore.
You start by creating a heap and feeding it some files (nom). We call this top level the universe ring:

Feeding your heap some files. The background is actual gameplay footage; the foreground graphics are just an abstract representation of some files.
From this, Heaps will generate your heap. Let's say you really nerd out about frogs and created a heap from your copious collection of frog files. Once it has ingested all of those files, scraped and clustered the concepts, it will generate and persist your frog-based heap. Once it's finished, you can enter your heap and explore it:
Entering your heap. Frooaags!
The first time you enter a heap, its world is procedurally generated and automatically saved to disk:

Generating FrogWorld.
Now you can explore your heap! In the future, your heaps will be fully interactive worlds you can explore in first-person perspective. Eventually there will be concept critters foraging through your heaps, missions, crafting and even the ability to modify your heaps!
You can have as many heaps as you want... within reason. We may have to add multiple rings or do something else with the interface if players really go nuts (which, let's face it, you probably will): 
Your universe of personal knowledge heaps.
This is Heaps: what will you discover?
Heaps' SLM-powered content is labeled under the open-source ARTS standard, which we published under a CC0 license. You can link to Heaps' System Information Sheet hosted on our website via the smaller QR code on the bottom of the ARTS label. Scan the larger QR code at the top of the label to learn about the standard. We have included a copy of the System Information Statement below as well.

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Early Access Gameplay Trailer - September 22, 2026
Development Teaser - September 23, 2026
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