

Harvest Havoc is an auto-fire action roguelike. Move and dodge as swarms sweep across wheat fields, frost, lava, deserts, and the endless void. Choose weapons and passives every level-up, evolve your build, craft companions, and paint your own map to battle on.
Overview
Harvest Havoc is an auto-fire action roguelike. Move and dodge as swarms sweep across wheat fields, frost, lava, deserts, and the endless void. Choose weapons and passives every level-up, evolve your build, craft companions, and paint your own map to battle on.
Description
Dodge. Level up. Survive.
Golden wheatfields, frozen plains, burning lava, shifting desert sands, an endless Void — every battlefield has its own waves and its own boss, and its own dance of death for you.
Harvest Havoc is an auto-firing action roguelike. Your weapons lock onto the nearest enemy and fire on their own; all you do is weave through the swarm and decide which weapons and passives to take at every level-up, until each run grows into a build all its own.
⚔️ Core gameplay
🎯 Fully automatic fire — 7 weapons and 9 passives. Your weapon targets the nearest enemy by itself; you just dodge.
⭐ Weapon evolution — weapon at Lv5 + its paired passive at Lv5 → the whole barrage moves up a class, transforming damage and effects outright.
🌱 Companion building — enemies drop parts; plant three and they merge into a companion that fights on its own: snowman, flying saucer, volcano, pyramid and wheat sprout.
🧙 6 playable characters — Hooded Ranger, Warden, Gale Scout, Flame Adept, Echo Hunter and Pyro Fist, each with their own starting weapon and talent.
🗺️ 5 themed maps + 1 you draw yourself
🌾 Wheatfield — where it starts: your first fight under the cover of golden ears.
❄️ Frost Plains — the ice sends you sliding; one wrong step and you are in the middle of the pack.
🔥 Lava Cavern — a red-hot battlefield under burnt crust: damage and pressure step up sharply.
🌵 Desert Oasis — quicksand drags at you; the final stretch tests how you plan a route.
🌌 Void Arena — the endless mode, unlocked once all 4 themed maps are cleared. A boss every 3 minutes, scored on how long you last.
🎨 Custom Map — 9 painting slots in the shop: draw the map yourself and it becomes the ground you fight on. Round palette, 4 brush sizes and an eraser.
💪 Permanent progress: the longer you play, the easier it gets
Gold banks at the end of every run. Title screen → Shop:
📊 7 permanent stat perks — HP, damage, cooldown, area, pickup, armor and speed.
🎭 5 new characters
🗺️ 3 new maps
🖌️ 9 custom map slots + drawing tools
No death is wasted.
🏆 24 achievements
From "first boss down" to "shop cleared out", spread across five fronts: kills, survival, maps cleared, endless mode and custom maps.
🎮 Controls
⌨️ Full keyboard, gamepad and mouse support
👤 Single player, runs of 5 to 20 minutes
Ready to cross the wheatfield, the snow, the lava, the desert and the Void — and draw a battlefield of your own?
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