Every night at the Grog & Grudges is a rush. Orders pile up, a brawl breaks out and the monkey is after the tips again. You won the shabbiest tavern in Skull Cove at liar's dice, debt and all, and Lord Blackbile wants his money in two weeks.
Every order is a minigame
- Pour the perfect grog. Tap the recipe, hold to pour, let go in the gold band, then slide the mug down the bar. Pour short and you'll hear about it: "IS THIS A THIMBLE?"
- Cook up a storm. Reel in the catch of the day, grill fish and flip flapjacks for a packed house.
- Run the floor. Seat the crews, wipe the tables, hand out room keys and get a bucket to anyone turning green. Then mop up before someone slips!
- Fire the kegs. Thirsty ships in the bay want a drink: aim the pier cannon, mind the wind and land each keg on the right deck.
- Keep the peace. Throw your boot at anyone sneaking off without paying, shoo the monkey away from the tips and win bar brawls punch by punch.
- Play the room. Liar's dice, dance-offs, arm wrestling, drinking contests and sea shanties with the band.
- Survive the trouble. Smugglers, a kraken, possessed mugs and Navy inspectors sniffing for rum. Hide the rum!
Make it yours
- Spend your tips on new rooms, a roaring hearth, a stage for the band, decor and fresh paint.
- Dig a cellar brewery and invent a house grog.
- Hire a crew: a waitress, a bouncer, a cook, a lookout parrot and a cat who chases off the rats.
- Help Pegleg Polly turn a barrel and a bedsheet into a real ship.
- Turn your own room from a dump into a home, with a shelf of keepsakes from your story.
- Create your own barkeep, from the beard to the eyepatch, and give your cove a name like Kraken's Bathtub.
Friends at the bar
Old Pete, Pegleg Polly, Barnacle Bob and the rest of the regulars come back night after night. Learn their usual orders, hear Pete's kraken story grow with every telling and watch Bob try to pay in shells. One mug at a time, they become your friends.
A tale in five chapters and a finale
Pay off the debt, and the trouble's only starting: a shiny rival across the street, a curse that fills the tavern with ghosts, the Royal Navy at the door... and a feast no pirate can refuse. Your choices along the way, and how that last night goes, lead to one of four endings.

Features
- More than 30 minigames, all played with a few keys or a controller.
- Relaxed mode for a calmer night: orders wait longer and trouble comes less often.
- 60 nights and 4 endings.
- A pixel art tavern that grows with your upgrades.
- Full controller support, with a layout that fits the Steam Deck screen.