

ARPG+Survivors roguelike. Get levels, boons, die and go again — with a catch: you keep gear, stats, talent tree, a town you can upgrade, and more...
Overview
ARPG+Survivors roguelike. Get levels, boons, die and go again — with a catch: you keep gear, stats, talent tree, a town you can upgrade, and more...
Description
I've always wanted to keep some progression when playing a Survivors game. Something that, after a good run, gives you some results. So this is a Survivors game, but with gear that you can loot and craft, a town that you can upgrade, villagers, talent tree, stat trees.
I'm completely inept, so I've used AI all the way here. It's been fun, but I want to be clean about it, out of respect, so you can skip the game if you have any problem with this. It isn't diffusion art though, it's text based, so I haven't used a model trained on someone else's art for this. Everything was made with Claude, plain text, and I've edited some of the art and numbers by hand after, and by some I mean very little.
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