

A multiplayer game where rival teams each run a restaurant. Cook, serve customers, and fortify your base during prep — then wage war: ram walls with vehicles, crack the enemy vault, and wreck their dining room. First team to the target score wins.
Overview
A multiplayer game where rival teams each run a restaurant. Cook, serve customers, and fortify your base during prep — then wage war: ram walls with vehicles, crack the enemy vault, and wreck their dining room. First team to the target score wins.
Description
GET COOKED is in the final stretch of development. Wishlist now to get notified the moment the doors open!

Add it to your wishlist and be first in line on launch day.
GET COOKED is a multiplayer game where two rival restaurants share one city — and only one team walks away the winner. Cook, sell, and build up your base while the clock ticks down… because when the war siren sounds, the fences drop and your rivals are coming for everything you built.

The match opens with a peaceful prep phase inside your own protected zone:
Cook and serve — grill patties, stack orders, and serve a stream of hungry customers. Every sale earns cash AND score. Chain sales for up to a ×5 combo.
Hire staff — put a chef on the grill so you can focus on the bigger picture.
Fortify — spend your earnings on walls, reinforced doors, turrets, mines, and defenses. Layer them well: your kitchen is your economy, and your economy is your win condition.
Order supplies— manage ingredient stock, call in deliveries, and keep the fryers running.
When war begins, the safe zones vanish and the city becomes a battlefield:
Raid the rival restaurant — ram their walls with vehicles, breach with explosives, or climb over with ladders.
Crack their vault — every restaurant guards a vault of stolen-able cash. Drain it fully for a massive heist bonus.
Wreck their dining room — destroy occupied tables to cut their income and bank points for yourself.
Keep cooking under fire — the kitchen never closes. Defending teams can still sell food mid-siege, and every sale still scores.

3v3 online multiplayer — team up with a friend against a rival duo
Two phases, one match: peaceful restaurant sim melts into all-out base war
Deep build system — walls, upgrades, turrets, mines, traps, and siege tools
Vehicles: ram raids, getaway drives, and an RC car for the sneaky
Vault heists with a one-time jackpot for a full clean-out
Solo Training mode to learn the ropes before going online
Proximity voice chat — talk trash through the wall you're about to break
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