
Overview
Explore a vast forgotten world, discover mysterious places, and journey across diverse biomes in an atmospheric adventure.
Description
⚠️ This game is in active development (version 0.9.6, pre-release). The world, combat, trading, fishing, building, co-op and mod support already work, but the story campaign does not reach its ending yet, and balance and polish are still in progress.
🔥 Here it is not people who forget — it is places 🔥
A road bends into a loop and joins itself. An inn has twelve made beds and no door. Deer carry flowers to a grave no living soul remembers. And beneath the Forgotten Temple lies everything people once gave away so they would not have to carry it.
You wake beside a fire that is almost ash. No memory. A sharpened rusty sword, a blue-stitched backpack, an empty waterskin, and a note in strangely familiar handwriting:
📜 "If the fire is still burning, you're alive. Go east. Find the village. Don't go into the mountains."
A prologue and eleven chapters — from Hearthmere, a village where every agreement is spoken aloud before a hearth, down to the Choir of Vesper deep beneath the temple.
🧭 Follow memory traces, notes and testimony — the world itself tells you where to go next.
⚖️ Decide who to spare, who should hold the Prism, and who deserves the truth. The people around you will remember.
🎭 No chosen one, no prophecy — only the consequences you are prepared to accept.
🏁 Three endings.
The world generates around you and streams in as you walk. Five regions, five different moods:
🌾 Plains — old roads, the village and the first dangers.
🌲 Forest — overgrown city blocks and a school still guarded by wolves.
🏔️ Mountains — mines, passes and the Forgotten Temple.
🏜️ Desert — land of the Unrecorded, who keep the truth in clay tablets.
💀 Death Valley — black glass and a city you can only see sideways.
🌦️ Dawns, fog, rain and storms change both the view and how far you dare to stray from the fire.
🏛️ The Forgotten Temple — seals, ancient records and the way down to the Choir of Vesper.
🏰 The Silent Keep — a garrison, an undercroft and the Warden waiting in his vault.
⛏️ Shaft Six — lifts, rail cars, dark drifts and a prize at the very bottom.
✨ The Aether — another dimension beyond a lens ring: fragments of forgotten places drift above a sea of clouds, and you fly between them.
🗡️ Combos, dashes and blocks with real attack animations.
📈 XP for victories, a bonus for your first fight with a new species, streaks and weapon mastery.
👑 Bosses in their own arenas: readable attacks, summoned adds and multiple phases.
💪 No skill point screens: you get better at exactly what you do.
🏘️ Hearthmere — a quest board, merchants, a fisherman and reputation you have to earn.
💰 Trading — buy, sell, save up. Merchant stock is finite.
🎣 Fishing — fishing spots, different species and a skill that unlocks better catches.
🪓 Gathering — cut the wood and mine the ore with your own hands.
🏠 A home of your own — build a house from gold and timber and make it your respawn point.
🛡️ Raids — defend the village, then find out who attacked it and why.
🎒 Gear — rarities, search, filters, sorting and a hotbar.
Open your world to friends over Steam — everyone brings their own hero and their own save.
👥 Up to 8 players in one world by default.
📨 Join from your Steam friends list or accept an invite through the overlay.
🔒 Friends only, public or private, with an optional password.
💬 Chat and host tools.
The game loads mods from a local folder and from the Steam Workshop: new items and creatures without reinstalling the game. In co-op, everyone plays with the same set of mods.
🏅 32 Steam achievements.
💾 Autosave every minute and on exit.
🌐 Fully in English and Russian.
Forgotten Horizons is made by one person, and the game is still growing: new places, quests, balance and polish are on the way. Found a bug or have an idea? Post in the Steam discussions — every update takes player feedback into account.
🌄 The fire is still burning. Go east. 🌄
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