

Tactical Roguelike Deckbuilder with ability-based combat, fueled by card synergies. Build a powerful deck to support your hero. Use abilities to wipe out hordes of enemies. Discover powerful combos within the near-endless variety of composite cards.
Overview
Tactical Roguelike Deckbuilder with ability-based combat, fueled by card synergies. Build a powerful deck to support your hero. Use abilities to wipe out hordes of enemies. Discover powerful combos within the near-endless variety of composite cards.
Description
Tactical Roguelike Deckbuilder with ability-based combat, fueled by card synergies. Build a powerful deck to support your hero. Use abilities to wipe out hordes of enemies. Discover powerful combos within the near-endless variety of composite cards.
Abilities supported by cards: Hero has 3 abilities that cost mana. Cards generate mana, buff abilities, and heal hero.
Area effect based combat: Abilities with large range don't hit very hard. Abilities with high damage don't reach very far. Sequence them cleverly!
Experimentation without punishment: You can Undo anything played that turn. Try different approaches with no penalty.
Composite cards: Combination of interchangeable statuses and cycles produces near-endless variety of cards.
9 heroes
54 enemies (20 enemy types)
52 card cycles (plus 1 default mini-cycle, Potion)
38 status effects
52 * 38 = 1976 cards combining cycles and statuses (plus 2 Potions)
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