

The owner has been missing for some time, the other toys and game characters have grown restless. In search for answers the ancient texts were found and they are sparking adventure in the toys, they go to battle to find answers and delve in the owners realm further.
Overview
The owner has been missing for some time, the other toys and game characters have grown restless. In search for answers the ancient texts were found and they are sparking adventure in the toys, they go to battle to find answers and delve in the owners realm further.
Description

This week's update adds what will most likely be the last character, the Wanderer.
This enigmatic character isn't bound to one time or place and has amassed an arsenal of weapons and tools that help in their adventures, you might even find out that they can use more than their own abilities.

This week's update adds a new playable support character, the Combat Medic.
Fighting on the front lines the Combat Medic fights with their medic pack at their side but people could find themselves in danger since they are also an expert marksman.
I have added a new enemy type, the Toy Vacuum. It can attack like most enemies but it can also steal the players shield and damage buffs and use it for itself.
Outside of this I have made some small changes in text and made it so that the music in a scene won't change while still in the same scene.
New Cards
When selecting a card to upgrade in the blacksmith it will show what the stats will change to.
When the first boss is defeated the map will now change.
When transitioning to a different map the player icon is correctly placed.
Holy Radiance now doesn't gain damage values from Lost Items.
Action Trading card now works properly if you have more than one.
Clues have been hidden in the game, they can be collected and viewed on the whiteboard in the game menu.
Fixed an issue where bonus cards gained from combat don't display or do damage that they should.
Fixed an issue with going to the settings screen when viewing the map and the nav icon moving incorrectly.
Over time I have fixed many bugs, too many to mention but there was a major bug to do with any armour mechanics which should be working now. Some notable updates though are 2 new cards that you can get through rewards from combat, the first is Roll Dice.
And the other is Holy Radiance for the Priest.
This week I have added a new boss enemy called the Vampire as well as a new neutral card Falling Star, this card attacks 3 random enemies for 2 damage. I have also been playing around with the UI to make it more interesting.
Another added feature is the Figure-Pedia, in the opening menu you can now view the starter cards for the 6 playable characters.
Early Access update #1
I've added two new enemy types, the first is the Hammer Cannon, it is a tough battler like the Army Man and Soldier enemies. The second is the Lich, the Lich can put its own cards in your deck forcing you to use them to clear your hand.

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