

Take control of an MMA promotion and build it fight by fight. Sign contenders, negotiate contracts, book the card, and crown champions across four divisions while a strike-by-strike simulation decides who walks out with the belt.
Overview
Take control of an MMA promotion and build it fight by fight. Sign contenders, negotiate contracts, book the card, and crown champions across four divisions while a strike-by-strike simulation decides who walks out with the belt.
Description
Currently available as a playtest,
Fight Manager is an in-depth, text-based sports management simulation developed by Panagaris Studios. In Fight Manager, you step into the role of a MMA promoter, taking complete control of a regional startup or a dominant global organization.
Total Booking Freedom: Schedule fights, create custom weight classes, set up tournament brackets, and manage championship titles across dynamic match cards.
Roster & Talent Management: Scout, sign, and negotiate contracts with thousands of fighters. Track their aging, skill progression, camp loyalties, weight cuts, and team rivalries.
Deep Fight Engine: Fights play out via detailed text commentary that factors in complex fighter attributes, styles (bjj, wrestling, striking, etc.), fight strategies, fatigue, damage, and referee calls.
Financial & Production Control: Manage broadcast deals, pay-per-view buys, ticket sales, drug testing policies, production values, and sponsor relationships.
Dynamic World & Universe: Compete against AI-controlled rival promotions that buy out talent, run competing events, and adapt to the changing market.
Extensive Modability: Features a robust built-in editor that allows players to customize real-world databases, logos, fighter stats, and historical eras.
All feedback is highly appreciated. Please join our Discord - to give any and all feedback, and share your ideas as to how we should shape this game to be your perfect MMA management simulation. You can also email at panagarisstudios@gmail.com with any feedback or ideas.
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