

FARLOW - A love story about a Muslim slave and a Christian princess... A narrative action fighting game created by Rahad Ali. It blends story-driven dialogue and character interactions with straightforward melee combat.
Overview
FARLOW - A love story about a Muslim slave and a Christian princess... A narrative action fighting game created by Rahad Ali. It blends story-driven dialogue and character interactions with straightforward melee combat.
Description
A land far away in the distant stars. Violence erupts between the Muslims, Christians and Jews over a land dispute. Hatred and prejudice spread across the land as the three holy kingdoms fight over the Garden of Eden, but one day the violence was met by an invasion from the skies by humanoid robots known as the 'ZULU', who started oppressing the people of faith for their existence.
This very land in the distant stars is known as FARLOW, 'the land of faith to those who are far from it.'
Isabella, a princess to the Christian people, had a vision from God in her sleep that she would save the world from the Zulu. Isabella is awakened after her vision by an angel, who tells her not to fear.
The angel tells her to stay calm and says God has gifted her an 'angel soul', which will allow the princess to become an angel and defeat the Zulu.
The angel tells the princess to make a pilgrimage to the Garden of Eden, where she will become an angel.
Isabella sets off from the Kingdom of Gabriel and makes her journey in secret alone to the Garden of Eden.
This is where the story begins...
Narrative scenes: Explore towns areas, interact with key characters and advance the story through dialogue. These sections use subtitles for accessibility and build the romance, faith-based conflicts, and plot.
Fighting encounters: These trigger as part of the story. You engage in one-on-one melee battles against opposing factions.
Progression is story-focused: fights and conversations push the narrative forward, with themes of hatred/prejudice, transformation, and love woven directly into the action.
Combat System is real-time fast-paced but accessible, with attacking, and closing distance in arena-like spaces with simple health bars appear for both fighters (e.g. "ALI 95" vs. "ZULU 65" ). Fights take place in fully 3D environments.
Mouse + keyboard input:
Combat
E - High Strike
F - Low Strike
Movement
Arrow keys
Dialogue
Left click mouse on text
Heavy emphasis on subtitled story and emotional/faith-driven narrative over pure mechanics.
Short, focused scope ideal for players who want story with sword-fighting punch-ups.
Explores prejudice and romance through direct gameplay moments with diverse religious characters.
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Farlow Trailer
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