

Tocantins, Brazil, 1978. A storm chaser's car dies by an abandoned gas station in the middle of nowhere. The night is long, the woods are dense, and the radio keeps talking to him. First-person psychological horror.
Overview
Tocantins, Brazil, 1978. A storm chaser's car dies by an abandoned gas station in the middle of nowhere. The night is long, the woods are dense, and the radio keeps talking to him. First-person psychological horror.
Description
Tocantins, Brazil, 1978. João Cinzas is chasing a storm through the backcountry when his car dies near an abandoned gas station. The night is long, the woods are dense, and the radio keeps talking to him.
Evil Cabin is a first-person psychological horror game where a simple roadside stop turns into a night with no way out. A tribute to the horror films of the 70s and 80s, built on silence, exploration and the constant feeling of being watched.
Explore, examine what was left behind and draw your own conclusions. Not every question has an answer.
In the woods, sound is everything. What you hear can save you. What you do can be heard.
Brazil, 1978: the Tocantins backcountry, far from everything and everyone.
Atmospheric horror: built on sound, darkness and silence.
Exploration: places, objects and notes that say more than they seem to.
Environmental puzzles, with no markers on screen.
Flashlight: without it, you can't see more than a few meters ahead. But it may let you down.
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