

A Turkic folk-horror bullet-heaven roguelite. Every run drifts between two gods: feed Erlik's corruption for savage power and lifesteal, or rise toward Tengri's light for shields and renewal.
Overview
A Turkic folk-horror bullet-heaven roguelite. Every run drifts between two gods: feed Erlik's corruption for savage power and lifesteal, or rise toward Tengri's light for shields and renewal.
Description
Free demo · Steam Next Fest, October 19-26. Play the first night on the steppe in the free demo. Your demo progress carries over to Early Access on November 4.
Draw the steppe's restless dead onto your blades and survive the Long Night. But how you survive is the choice that defines you.
Every run drifts along the Erlik ↔ Tengri axis, a sliding scale between corruption and light:
Erlik (corruption): savage damage, crits and lifesteal… but your max health burns away and every hit you take cuts deeper.
Tengri (the light): regeneration, cleansing and shields… at a lower damage ceiling.
Your weapons evolve down both paths. The same weapon and passive fork differently depending on which way you've leaned, so the same starting kit can end the night as something else entirely.
The axis is the game.
At the far edges of every run, four ancient altars rise from the steppe, each guarded by a warden horror. Reaching them is a pilgrimage in itself. Claim the two halves of a cursed blade and unite them into the Sword of God… if you can stomach the bargain that comes with it.
9 playable Kam (shamans), each with a distinct spirit and axis lean
24 base weapons + 45 evolutions, most of them forking by your axis, then five power ranks beyond evolution
16 passives, including the axis-steering Cleansing and Grace
Two complete biomes: the moonlit Steppe and Karaorman, the Blackwood, each with its own signature boss
A living bestiary: chasers, plague-wraiths, splitters, nightmare-orbs, elites and six named mini-bosses
Unending Night mode beyond the 30-minute climax
The Kut Hearth: permanent meta-progression between runs
Kam's Path: 100+ Törü, the unwritten laws of the ancestors. Keeping them opens new weapons, Kam and union recipes, and every night brings two to keep
Weapon unions: two weapons at level 10 fuse into one, the Guide Wolf in the light or the Black Cauldron in the dark, freeing a slot
Reroll and Banish on the level-up screen, with Sacrifice earned along Kam’s Path, plus rare Great Chests that open five rewards at once, painted by your axis
90 Steam achievements
Full controller support (Xbox, PlayStation and Switch glyphs) + accessibility options
Pixel art and an original adaptive soundtrack that builds as the night deepens
Full localization in 20 languages
Demo progress carries over: everything you earn in the free demo comes with you to the full game on the same PC.
Not Norse, not generic dark fantasy: Turkic and Anatolian myth. Kam shamans, the underworld god Erlik, the sky-father Tengri, and the horrors of the steppe night: Gulyabani, Karabasan, the one-eyed Tepegöz. A world you haven't survived before.
Most survivors games ask "what's the strongest build?" ERLIK asks "who do you become to survive?"
Cross into dawn, or be consumed.
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ERLIK Early Access Trailer
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