

An isometric co-op action RPG for three. Leo blocks, Arwen shoots, Keshi keeps everyone alive. Take quests into a rainforest where people vanish, up a mountain that has not seen spring in 200 years and into a kingdom that fell overnight. Nobody online? AI companions fill the empty seats.
Overview
An isometric co-op action RPG for three. Leo blocks, Arwen shoots, Keshi keeps everyone alive. Take quests into a rainforest where people vanish, up a mountain that has not seen spring in 200 years and into a kingdom that fell overnight. Nobody online? AI companions fill the empty seats.
Description
"I block, Arwen shoots, Keshi saves. Let's go."
People who walk into the rainforest east of the village don't come back. Spring hasn't reached Sokoliya Mountain in 200 years. The Kingdom of Kaldern fell to an army of monsters almost overnight, and nobody sent in since has returned.
The quests are up on the board. The three who took them are Leo, Arwen and Keshi.
The bosses in END QUEST were not made to be fought alone.
When the Elf Queen draws her bow, dashing won't save you. Arwen and Keshi get behind Leo's shield.
When Miadra marks an ally for lightning, Keshi freezes them. While frozen, the bolt can't touch them.
When the masterless sword charges, Leo takes it head-on. A blocked sword stays down for a while.
Three plates, one door. Step on them together on three.
A fallen ally can be pulled back up after 3 seconds. Get hit while reviving and you start over, so decide on the spot who guards and who lifts.
Leo · Warrior. Says little, always stands in front.
"Stand behind my shield. I'll take every one that comes."
Arwen · Elven archer. Most of the party's damage comes off her bow. She calls the Elf Queen of chapter one "Your Majesty."
"…That sword. It moves with no hand holding it."
Keshi · Mage. Heals, freezes, and talks more than the other two combined.
"A sword flying around by itself?! That's cheating!"
You can start the story alone. AI companions take the empty seats. Ping a spot and one runs there; go down and they'll pick you up. Two friends are still more fun.
Three floors of dungeon that rearrange every run, with a boss at the end of each. Artifacts come from a pool of 240, and collecting the same theme unlocks synergies. Chests cost team gold, so the party decides who gets to spend it. Stay too long and the monsters get nastier.
Online co-op for up to 3 players on Steam
Story: 3 chapters, 10 stages, 3 bosses
Rematch beaten bosses in Subjugation quests
Story playable solo with AI companions
Roguelike Mode with 240 artifacts
Korean voice acting; Korean, English and Simplified Chinese text
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