

Unravel a mystery where you know the outcome from the start...in this turn-based, roguelite Visual Novel. A strange mage and his two captives must regain their memories to escape from a hostile void. But can they stop *arguing* first? Power up their souls, and mend the truth of their connections.
Overview
Unravel a mystery where you know the outcome from the start...in this turn-based, roguelite Visual Novel. A strange mage and his two captives must regain their memories to escape from a hostile void. But can they stop *arguing* first? Power up their souls, and mend the truth of their connections.
Description

New allies Weapon, Spirit, and Magic have some big tasks ahead of them. Recover their stolen memories, defeat an ancient demon or two, and escape from the dreaded void between worlds! Assuming they can stop arguing, first...

Emblems: Sunless Vow is a Roguelite Visual Novel set in a forsaken void where you must put your soul on the line to escape.
Its turn-based battles are designed to reduce decision-paralysis, allow short bursts of play, and offer an evolving stream of challenges as its story unfolds... Control three types of souls in a type-triangle combat system that rewards calculated risk! Allow or remove RNG with various difficulty settings... Take a Story-Only cruise, or heat things up with up to eight Tribulations.


"Weapon" and "Magic" remember nothing, as they wake in an unforgiving void where vengeful souls haunt every corner. A mysterious guide named "Spirit" appears just in time to save them... But doesn't he know a little too much? And just what is with that outfit...? Shenanigans abound in this novella-length drama whose secrets keep you guessing.


Take your time with the carefully-balanced maps in Story Mode, and enjoy an emotional tale with a roguelite progression system... Or take your chances with the ever-shifting void - in procedurally-generated Chaos Mode!
Lost in the twists and turns of a voidrift, you'll face new enemy tactics, stack over 100 passive Buffs, and utilize special Promotions to give form to your ideal build. But be warned: even greater foes lurk in these depths...


Coder / Composer / Game-Designer - Ikiru
Artist / Writer / Animator - Tonic
The only others involved were the wonderful voice-actors for our character barks: Jessie Starborne, Joe Goffeney, Rob Milton, Kendra Woods, and T Ivie.
Suffice to say, the two of us have worn a lot of hats over the past few years... We are so happy to finally share these hand-painted artworks, dynamic character animations, carefully-crafted battles, and a hauntingly epic soundtrack.
Whether you thrive on tiny math, crave an engaging story with endearing characters, or just enjoy watching numbers go up... We hope you’ll find something to love in our game.


NOTE: All aspects of this game were created entirely without the use of generative AI. oldflowerGames does not condone the use of generative AI in creative works.
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