
Overview
Merge-autobattler where every unit fights on two synergy fronts at once. Forge your own d12 of elements, roll it every round, and fuse with creatures. 13 types × 13 elements. Every element you apply is permanent — choose wisely.
Description
Each round you throw your d12, and the face that lands on top goes into your stash. You build your d12 dice yourself before the run started.
Drag an element onto a bare creature and it stays that way for the rest of the run. A plain reptile turns into a fire reptile with new stats and a new skill bonus.
Get three copies of the same creature in the same element and they fuse into one bigger, stronger unit. Do it again for 3 stars.
Every unit counts toward its type and its element at once. Put a third fire unit on the board and Fire 3 turns on for everyone.
Combat runs by itself and nobody leaves their hex. By the time the first skill goes off, your part is already done: you built the board.
Each stage ends in a boss fight. Win it and you pick one rare item out of three. One re-cuts a face on your die, another clones a unit onto your bench, a third pushes a creature up a star.
13 creature types, 13 elements, 3 stars each. The bestiary remembers every combination you have fielded, run after run.
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