

Survive fifteen minutes on six hills against rhythm-possessed hordes. Discover 29 weapons, 27 evolutions and 15 super evolutions across 8 classes. A dark-fantasy beat driven bullet-heaven roguelite. Let the rhythm set you free.
Overview
Survive fifteen minutes on six hills against rhythm-possessed hordes. Discover 29 weapons, 27 evolutions and 15 super evolutions across 8 classes. A dark-fantasy beat driven bullet-heaven roguelite. Let the rhythm set you free.
Description
Elder Hills is a dark-fantasy bullet heaven in which the dead rise to a beat
Each run is a fifteen-minute stand against a horde that only grows. Survive to the end and Death himself is coming for you. Defeat him, or hold out until dawn.
You carry five weapons and five passive items. Each level-up offers new choices, and rerolls and banishes let you steer the draft.
29 weapons
26 passive items
27 evolutions: transform fully leveled weapons from loot collected from chests
15 super evolutions: once per run, a boss chest can fuse two evolved weapons into a single super weapon
You start with the mage class, and collect additional classes as you assist them through the levels
5 levels plus a bonus once all prior are conquered.
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