

A 1-4 player co-op shooter drawn in pencil. Drop onto a page the Blot is eating, draw your airstrikes by hand, erase its bosses, and haul the loot home to build up Marginalia, the last town on the page.
Overview
A 1-4 player co-op shooter drawn in pencil. Drop onto a page the Blot is eating, draw your airstrikes by hand, erase its bosses, and haul the loot home to build up Marginalia, the last town on the page.
Description
The world is an unfinished sketch, and a living ink called the Blot is eating the pages. You're a Draft: a rough-sketch soldier dropped onto the worst of it with up to three friends. Hold the line, grab what you can, and get out before the page is gone.
Every page is cross-hatched in 3D: lines that boil like hand-drawn animation, ink that splatters, comic words that burst off every blast. Your squad drops in as giant pencils stabbing into the page, and the Blot tears its way out of the paper to meet you.
Hold the key and draw: a Z for an Ink Strike, a ring for a Margin Shield, a wave for a Scribble Barrage. The page reads your stroke, snaps it into ink, and the beacon's in your hand.
From a drafting-compass bow whose full draw punches through a whole line of Blot, to a Correction Fluid sprayer that gums them up, to the Stippler minigun and the Eraser's beam. Forge every gun up to Mk V, with two perk roads at Mk III and Mk V.
Sixteen kinds of Blot, each with a trick: the Stencil hides behind a card (shoot the eye-hole), the Smudger swims under the page and erupts beneath you, the Weaver strings sticky ink across your path.
Siphon a page while the Blot pours in, escort a printing press down its road, mend the tears, feed a Field Refinery while the Blot comes for it, hunt bounties, raid guarded camps. Encounters turn up on every page: the Doodle Printer, the Red Pen Shrine, a Margin Rift, Nib's Cart.
41 Doodles that stack for the rest of the raid, cursed Smudged ones that pay more, and Tools for your active slot: a Stopwatch, a Paper Airplane, a Desk Stapler. Take on Pressures to raise the stakes, and the pay.
Five zones, five bosses, and a lair for each: the Foreman, Old Crease, the Bog Witch, the Crimson Colossus and the Wellspring Mother, the source of the Blot. Beat her and the Blank Page opens, where The Unfinished hunts you. Then the Deep Draft: a weekly four-page endgame run.
Bring the haul home to the last town on the page. Six chapters of Town Jobs from the townsfolk tell its story. Forge your guns, run the Inkworks factory while you raid, fill Cog's orders, sell to Nib, spend skill points at the Archive, and dress your Draft in the Dressing Room. Some say there's more to Nib's shop than the shelves.
BETTER WITH FRIENDS
1-4 players online, drop-in mid-raid, with proximity voice, pings, a callout wheel and emotes. Solo works too, with scaling built for it.
1-4 player online co-op, drop-in mid-raid, proximity voice chat
A story campaign of six chapters, roughly 16-20 hours to the final boss
5 zones plus a post-game page, 16 kinds of Blot, 6 bosses with lairs, and the weekly Deep Draft
11 weapons, each forged Mk I-V with two perk roads
6 call-ins you draw by hand
41 stacking Doodles, 6 Tools, and Pressures that raise the stakes (and the pay)
A hub town to build up: the Forge, the Inkworks factory, the Trading Post, the Archive, the Dressing Room
Full controller and Steam Deck support, colour-blind modes, sound captions, photo mode
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