

In an alternate 1950s universe, there is a small spaceship diner, where the position of the orbit determines its interior environment. Explore three distinct gameplay challenges that metaphorically represent the real euthymic, manic, and depressive mood episodes of bipolar disorder.
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In an alternate 1950s universe, there is a small spaceship diner, where the position of the orbit determines its interior environment. Explore three distinct gameplay challenges that metaphorically represent the real euthymic, manic, and depressive mood episodes of bipolar disorder.
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Doppel Diner Teaser
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