

Ever wonder what happens when you mix high-octane progression and a rogue-lite dungeon-crawler? Well I did, and you're about to find out. Travel from room to room at extreme speeds fighting and looting any foe who dares to stop you in your tracks.
Overview
Ever wonder what happens when you mix high-octane progression and a rogue-lite dungeon-crawler? Well I did, and you're about to find out. Travel from room to room at extreme speeds fighting and looting any foe who dares to stop you in your tracks.
Description
----ABOUT----
DOOMFRONT is a high-speed, first-person, rogue-lite shooter where you travel room-to-room throughout a randomly-generated dungeon fighting and looting any boss or enemy you find.
Take their money and find power-ups along the way to clear as many rooms as you can!
----FEATURES----
Fully randomized, unique levels
An in-game shop to exploit fixed-price unregulated free market economy
Boon upgrades (can drop from enemies) containing many different weapons and gameplay features
Varieties of enemies to defeat
In-game currency, obtained by defeating enemies, can upgrade both you and your weapon's power through the power of free market trade
Automatic saving: When you inevitably die because you suck at this game (and games in general), your progress is saved and can be restored whenever you play again (seriously go touch grass)
----CREDITS----
Trailer and game music done by ContextSensitive, check 'em out!
Steam won’t let me put links in but Context Sensitive is on Youtube, Spotify, Bandcamp, etc.
Trailer music:
Context Sensitive - Intro
Main menu music:
Context Sensitive - Yikes
In-game music:
Context Sensitive - Intro, Town, Neon, Astro
Brick texture:
CC0 Textures
Font
Alkhemikal (DaFont)
Font / Title
Who Asks Satan (DaFont, Commercial Use)
----REVIEWS----

"This game f*%&ed my wife, ate my dog, and repossessed my house" - Bob: 4/5 Stars

"Lmao this game ate my brother's dog" - Bob's brother, Tim: 6/5 Stars
How long can you last until you confront your DOOM?
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DOOMFRONT
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