

Enemies keep coming. Your soldiers fight on their own. You decide who to buy, when to spend, and what the army is made of. Every copy of a unit costs more than the last. Losing only costs you the gold you're carrying. An incremental defense game that doesn't need fast hands.
Overview
Enemies keep coming. Your soldiers fight on their own. You decide who to buy, when to spend, and what the army is made of. Every copy of a unit costs more than the last. Losing only costs you the gold you're carrying. An incremental defense game that doesn't need fast hands.
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