

Dicempo is a dice rogue-lite where you roll for combos, stack stupidly strong upgrades, answer phone calls, buy Pushcards, and try to beat the next deadline before everything gets out of hand.
Overview
Dicempo is a dice rogue-lite where you roll for combos, stack stupidly strong upgrades, answer phone calls, buy Pushcards, and try to beat the next deadline before everything gets out of hand.
Description
Dicempo is a fast dice rogue-lite about making money from dice combos before the next deadline hits.
Roll dice, hit combos like Odd, Even, Run, and Same, then build your run around whatever the game gives you. Pushcards, Combo Cards, Phone Abilities, dice modifiers, symbols, rarities, and contracts can all stack together and completely change how you play.
The phone is your lifeline and your problem. Strange abilities arrive through calls, offering new dice, stronger symbols, better rarity chances, repeat modifiers, luck boosts, and other run-changing effects. Some choices are small advantages. Others can completely reshape how you score.
Between deadlines, the shop opens. This is where you spend tokens on Pushcards and Combo Cards that can completely change the direction of your run. Upgrade your combos, grab stronger effects, build safer economy, stack rare dice chances, or start making a multiplier engine that probably should not exist.
Every run is about pressure, greed, and control. You can play safe, chase rare dice, stack symbols, build multiplier explosions, farm interest, or push your luck until the numbers break you.
Go Dice that tempo, inside Dicempo!
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