

Overview
A realistic paranormal simulator
Description
Move slowly. Look closely. In this world, the silence speaks, and what hides in the stillness is watching you too.
There are no puzzles, jump scares, or goals.. there's only you... and your camera. Only the most patient are able to hunt down the ethereal beings of the other world(s).
Inspired by old computer hunting games... players can earn points upon successfully capturing a creature on camera. And spend those points on more dangerous maps.
All levels are "assembled" using the in-house game engine created in Raylib.
Experienced players are able to:
Use any model they want for the "creature_model" and the "env_model"
Assign an unlock price for their maps (maximum: 1000 pts)
Adjust the behavior of creatures.
Change the texture/sound/model for almost any visual asset used in a map.
The game uses morph keys for variety. No advanced knowledge of modeling topics required!

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