

Lost and with no memories, cross a solar system to get back home. Tear through each planet's hordes to recharge your ship's energy and take off before the world turns lethal. Combine weapons, implants and anomalies until nothing can stop you. Every death rewrites your reality and your memory.
Overview
Lost and with no memories, cross a solar system to get back home. Tear through each planet's hordes to recharge your ship's energy and take off before the world turns lethal. Combine weapons, implants and anomalies until nothing can stop you. Every death rewrites your reality and your memory.
Description
In this story you are an interdimensional traveler stranded in a cosmos that isn't yours. The only way home is your ship and a companion who will follow you anywhere you go. The last thing you remember is a vortex at the center of the solar system, and the only way to solve this mystery and get back home is to go through it.
You start out in a solar system with your ship badly damaged and out of fuel, so you have no choice but to land on the nearest planet. The only way to recharge it is by collecting energy and defeating the guardians of each planet, otherwise you won't be able to use your ship to leave and keep moving.
As you push forward on a new planet, you collect experience to rebuild what you know and eventually level up. Maybe in one of your past lives you were a great warrior, why not? You can combine weapons and artificial implants, but choose wisely.
Your companion guides you on every new planet, but be careful: the longer you stay, the stronger and more threatening your enemies get. You should leave fast, though sometimes the rewards can be very generous. By the way, your companion can also use your weapons and fight alongside you!
If you fall in combat, you don't fall for good. Your consciousness slips into an adjacent branch of the same cosmos. The solar system rewrites itself, but not your destiny. Every time you end a run you come back with memory fragments that you can later turn into memories. Figuring out how that works is on you.
Third-person arcade roguelite with several game modes and run lengths
Build-crafting with weapons, implants and anomalies, the possibilities are endless ;)
Every weapon has 2 modes: one automatic, one alternate
Procedurally generated planets and biomes, no run is the same as the last
Twelve biomes available, each with its own enemy set, so you never get bored
A different guardian on every planet, you'll have to find them all the hard way, lol
Meta-progression system so that, if you want, every run takes you further
Want to fly the ship in the middle of a cosmic hyperjump? You can do that too :p
Every level has its own music, adapted to the different phases of the game. And yes, it syncs with what's happening.
You can give your companion orders to help you out, and hand over some of your weapons too
And much, much more! The rest of the mechanics you'll have to discover yourself, you're going to love it!
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Crashborn: Official Teaser Trailer
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