

A shooter / gem collection game that lives in your files. Corridors combines high-score action with a fully functional, intuitive file and media explorer. Play in our preset world for competition, or turn your PC and its files into the setting. Lightweight, portable, runs native on most systems.
Overview
A shooter / gem collection game that lives in your files. Corridors combines high-score action with a fully functional, intuitive file and media explorer. Play in our preset world for competition, or turn your PC and its files into the setting. Lightweight, portable, runs native on most systems.
Description
Corridors is a lightweight well optimised shooter game. No dependencies needed. The game is read only apart from local profiles and scores. No internet is required to play.
The objective is simple, collect enough gems to complete your run.

Choose from five difficulty modes. Peaceful, Beginner, Medium, Hard, and Insane. Or push your skills to the limit with custom modifiers and Ironman mode.

Monsters will come at you in most game modes other than peaceful mode. You start with a handgun and a shotgun but other rarer weapons can be found, including automatic, rocket launcher and grenades. There are hidden portals which lead to secret side rooms. There are different rarity of gems, buffs, and debuffs.

You can compete for high scores on the global leaderboards in the preset CorridorWorld.
Corridors also allows you to play within the folders and files of your own PC. The project began as a unique, intuitive file and media explorer with full support for images, music, and video playback. That functionality remains fully intact as an option in-game, where you can play through your own folders and files, optionally in peaceful mode if you just want to use Corridors as a file explorer.
It's a seamless way to turn your own data into a real exploration of corridors, doors and files hanging on the walls. You can view your media, photos, videos, and listen to your music, all in real time as you walk through the corridors. Navigation is simple, a green door at the start of each corridor for parent folder. Doors within the corridor for subfolders.

Choose which folder you want to open from in options. There are settings for customisation of how the game appears and we will review feedback for more that you think should be added. Font, shadows, particles, scaling, and more.
Corridor colours can be customised, or you can play with one of the presets.
There are also quite a number of 'other places' for your entertainment. These are not the main game (which is where you can get high scores), but these other places allow you to explore your own PC in other settings. One is an art gallery, one is an old cinema, one is a sort of city you can walk or fly around and enter buildings in. 





All gameplay locations are procedurally generated with C and raylib and all photos and videos in the packaged CorridorWorld are either personal photos or open sourced photos (CC0) photos from the web.
All music in the game is by the legendary Kevin MacLeod, with different tracks for different game modes.
Trailer music: Exit the Premises" by Kevin MacLeod , CC BY 4.0.
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Corridors - Coming 11/11/26
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