
Principality of Carantania, 753 AD. The times of Slavic paganism in these lands have dried up, and the ancient gods are gone, along with all those who believe in them. You play as a simple peasant boy named Gavrila. That night, he must look after the pagans in prison. Seems like a simple job. But what could these underground stone corridors hide?
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Principality of Carantania, 753 AD. The times of Slavic paganism in these lands have dried up, and the ancient gods are gone, along with all those who believe in them. You play as a simple peasant boy named Gavrila. That night, he must look after the pagans in prison. Seems like a simple job. But what could these underground stone corridors hide?
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