

In a post-apocalyptic world build and lead your own colony under the constant threat of the undead. Recruit survivors, assign roles and decide how your group survives. Fight enemy colonies or form alliances in FPS or TPS combat.
Overview
In a post-apocalyptic world build and lead your own colony under the constant threat of the undead. Recruit survivors, assign roles and decide how your group survives. Fight enemy colonies or form alliances in FPS or TPS combat.
Description

You don’t just survive. You lead.
In a world destroyed by a failed cure, survival is no longer enough.
Build your own colony, recruit survivors, and take control of their lives.
Decide who works, who fights, and who earns their place in your camp.
In this new world, the dead are not your only threat.
Other survivors want what you have — and they won’t ask twice.
Start with nothing. Build something that lasts.
Create and develop your own colony in a dangerous open world.
Recruit survivors, assign roles, and shape your group based on your decisions.
Will you build a loyal community — or rule through fear?
Defend your colony, expand your influence, and prove your leadership.
Your colony lives or dies by your decisions.
Assign tasks such as farming, resource gathering, and animal care.
Manage hunger, sleep, and psychological states to keep your people functional.
Every survivor has a role.
Every decision has consequences.
Survival alone is not enough. You must fight for control.
Engage in combat against the undead and rival colonies.
Lead assaults, defend your territory, and take over enemy camps.
Recruit the survivors you defeat — or eliminate them.
Explore a dangerous, living world.
Roam freely across a large city filled with threats, opportunities, and hidden resources.
Follow the story — or create your own path.
The world reacts to your actions.
A vast 6 km² open world city
Colony building and management
Recruit and control survivors
Task assignment and resource systems
Hunger, sleep, and psychological mechanics
AI-driven characters with dynamic behavior
Enemy colonies to conquer
FPS and TPS gameplay options
Day-night cycle and dynamic weather
Four seasons affecting gameplay
Vehicles for exploration and transport
Reputation and trust systems
Alliances with other colonies
Story-driven and sandbox gameplay options

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