

The king demands taxes. Crush gold goblins, collect coins, and decide what to spend on your next upgrade. Grow through skills, permanent rings, and prestige cycles in this active incremental roguelite, where every coin must cover both progress and the next tax payment.
Overview
The king demands taxes. Crush gold goblins, collect coins, and decide what to spend on your next upgrade. Grow through skills, permanent rings, and prestige cycles in this active incremental roguelite, where every coin must cover both progress and the next tax payment.
Description
The king demands taxes. The goblins keep coming. You have no choice.
Crush goblins with your magical stamp, collect their coins, and meet the king's quota before the deadline. Coins Must Be Made is a single-player active incremental roguelite where every coin goes toward a stronger stamp or your next tax payment.
Guide your magical stamp with the mouse and choose which goblins to crush. Make every blow count before your stamina runs out and the shift ends.
Turn your earnings into stronger tools and new upgrade branches. Improve your power, stamina, speed, and income, then return to the workbench to put those choices to work.
Upgrades and taxes come from the same purse. Invest too much and the next deadline can end your contract. Hold too much back and your production may fall behind. Decide when to grow and when to pay.
A failed contract is not the end of your progress. Build mastery across contracts and unlock permanent prestige rewards that give your next attempt a stronger start. Discover new materials and expand your collection along the way.
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