

A first-person psychological sci-fi horror game about two distant radio observatories in the Jovian system. Scan for faint signals, analyze what you find, and stay in contact with the only other person out there.
Overview
A first-person psychological sci-fi horror game about two distant radio observatories in the Jovian system. Scan for faint signals, analyze what you find, and stay in contact with the only other person out there.
Description
You are Owen, one of two operators aboard JANUS-3, a remote radio observatory in the Jovian system.
You work alone at G-Node near Ganymede. Rachel operates the second node near Callisto, millions of kilometres away.
Your job is simple: monitor deep space for faint radio signals and compare your findings across the array. Between shifts, Rachel is your only regular contact.
Use the Signal Acquisition Module to scan the spectrum, tune frequencies, and isolate possible detections from the noise.
What begins as routine observation slowly stops feeling routine.
Once a signal is isolated, use the Dish Control Module to point the array, manage line of sight, and record the source.
Interference, obstruction, and imperfect readings can complicate even a routine observation.
At the workstation, review recordings, refine unusual signals, and compare results across the JANUS-3 array.
Some signals can be explained. Others become stranger the closer you look.
After months working the array together, you and Rachel have settled into a familiar routine. She’s your only regular contact.
As the signals become harder to explain, familiar readings become harder to trust.
First-person psychological sci-fi horror
Scan, track, and process radio signals using station equipment
A focused narrative experience set in the Jovian system
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