

A clicker × auto-battle tactics game where you place companions on a 3×3 grid. Break through swarming hordes wave by wave, and spark chains with relics and placement. Gather memories to unlock new companions and skills, and push each journey deeper in this incremental RPG.
Overview
A clicker × auto-battle tactics game where you place companions on a 3×3 grid. Break through swarming hordes wave by wave, and spark chains with relics and placement. Gather memories to unlock new companions and skills, and push each journey deeper in this incremental RPG.
Description
Venture into the dungeons alongside the Memory Crystal. Defeat the swarming hordes, collect the memories they leave behind, and push through wave after wave.
Click an enemy to unleash a Crystal Strike. Build up Crystal Power to fire an Ultimate that sweeps the entire enemy field.
Your companions use their skills automatically, each on their own timing.
Where you place them on the 3×3 board decides who their support reaches and how chains unfold.
Each time you clear a wave, choose a relic and equip it to a companion.
Some strengthen skills; others fire a skill when the ally beside them attacks.
Every chain earns a name built from the skills that formed it. Find the combinations that push your chains further.
Memories gathered on a journey can be spent in the Memory Tree once you return.
Welcome new companions, unlock skills, and raise the strength of your whole party.
Relics last only for the journey, but your growth in the tree remains, and each journey takes you deeper.
- Wave-based dungeon runs against swarming hordes
- Your companions fight on their own while you join in with clicks and an Ultimate
- Placement strategy on a 3×3 board
- Chains triggered by your companions' actions, with names born from each combination
- Party builds shaped by relics that last only for the journey
- Incremental growth: gather memories and unlock the tree
- 2.5D visuals blending pixel art and 3D
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