

A co-op roguelite where Capy and his crew use jetpacks and absurd weapons to take on fast, objective-based challenges. Play solo or with friends, build your loadout, and see how far you can make it each run.
Overview
A co-op roguelite where Capy and his crew use jetpacks and absurd weapons to take on fast, objective-based challenges. Play solo or with friends, build your loadout, and see how far you can make it each run.
Description

Something strange is spreading across the Capyverse, and it all traces back to one very bitter cat.
You play as a squad of unlikely heroes, led by Capy, jumping into a series of short, unpredictable runs. Each run is made up of different types of maps, not just combat arenas, but missions with specific goals you need to complete to move forward.
You can play solo or with up to 4 players. Fly around with your jetpack, try out different weapons, and build your character as you go.

Play solo or with friends (1–4 players)
Jump into runs together or go at your own pace
Objective-based runs, not just survival
Each map gives you something different to do: defend, collect, move, fight, or adapt on the fly
Jetpack-driven movement
Stay mobile, reposition, and avoid damage.
Build your character every run
Stack upgrades and wearables to shape your playstyle
Different map types each run
Mix of objectives, combat arenas, mini-bosses, and a final boss
Short, replayable runs
Easy to jump in, hard to put down

Movement plays a big role in how you fight.
Use your jetpack to stay mobile and avoid damage
Find and swap between different weapons
Adjust your playstyle depending on what you get
It’s less about standing still and more about staying in motion.

You can play alone, but the game is built with co-op in mind.
As you progress through corrupted universes, you rescue and unlock new heroes, each with unique mechanics, abilities, and a defined role that matters in co-op.
Each character has their own abilities and role:
Capy: balanced and flexible
Moody: tanky and hard to take down
Jim : fast and aggressive
Axie: support and sustain
You can coordinate as a team, or just jump in and figure it out as you go.
Build team compositions
Combine abilities for powerful synergies
Adapt strategies mid-run
Every role matters, teamwork is rewarded

Maps are designed to feel different from each other.
You might go from:
A platform-focused level
To a tight combat arena
To a mission where you’re moving across the map under pressure
The goal is to keep each run changing, without overcomplicating it.

Each run takes you through a sequence of maps. Every map asks something different from you:
Objective maps
Collect items, defend zones, reach a point, or complete platform challenges
Elimination maps
Clear all enemies to move forward
Mini-boss fights
Short encounters that test your build
Final boss
If you make it to the end, you’ll face what’s behind it all
After each map, you choose upgrades that shape your run. Some builds get pretty strong. Some get a bit ridiculous.
Survival depends on your choices.
Earn power-ups after clearing maps
Build unique hero loadouts
Shape your playstyle every run
Adapt builds to your team composition
No two runs play the same. Strategy matters as much as skill.
As you progress, you unlock wearables that affect your stats.
They can boost things like:
Health
Shield
Armor
Jetpack fuel
You can mix them to fit your playstyle, or just stack whatever works and see how far it takes you.
Solo or online co-op (1–4 players)
Different map types each run
Builds change depending on your choices
Short runs that are easy to jump back into
Capyverse Odyssey is built from real-life experiences, just seen through a slightly weird lens.
A trip to a bowling alley turns into a level. A night out becomes a mechanic. Things you’ve seen before show up here, just not in the way you expect. Bowling pins fight back, drinks explode, and nothing stays normal for long.
We like animals, we like games, and we like mixing both into something that feels a bit absurd but still fun to play with friends.
If that sounds like your kind of thing, jump in.
🤍🤍🤍
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