

| Rogue elements + Free Layout + BattleMastery + Turn-based March | What kind of different experience will it bring ? Will you be able to hold on to a tower caught in a tidal wave of enemy attacks ? May be this is the answer you're looking for.
Overview
| Rogue elements + Free Layout + BattleMastery + Turn-based March | What kind of different experience will it bring ? Will you be able to hold on to a tower caught in a tidal wave of enemy attacks ? May be this is the answer you're looking for.
Description
This is a strategy tower defense game with random elements.
Enemies are no longer mindlessly advancing but launching organized attacks.
Pay attention to your tank's health, adjust formations, and devise strategies to withstand enemy assaults.
Hundreds of different skills are randomized.
Adjust your build promptly based on acquired skills to tackle various levels effectively.
Each defense tower has a formation skill influencing surrounding units,
while also being affected by nearby units, resulting in dynamic layouts.
Preparation Phase allows leisurely arrangement of formations and strategic deployment according to your preferences.
Battle Phase puts your strategy to the test, requiring constant attention to the battlefield. Demonstrate decisive actions at key positions and moments.
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