

Build and program customizable robots using simple logic systems to overcome clever grid-based challenges and help Robby reunite with his friends.
Overview
Build and program customizable robots using simple logic systems to overcome clever grid-based challenges and help Robby reunite with his friends.
Description

Bot.by.Bot is a charming casual-puzzle game where logic, creativity, and experimentation are the keys to success.
Control a team of small, modular robots and guide them through handcrafted levels set inside a lively home environment — from a child’s bedroom to the kitchen and even the garden. Each level is a carefully designed puzzle that challenges you to think ahead, optimize behavior, and find elegant solutions.
But you don’t control your robots directly.
Instead, you program their behavior using a flexible system of commands, sensors, and triggers. Every robot acts on its own, following the logic you give it — step by step, tick by tick, bot by bot.
Each robot is made of interchangeable parts:
Heads, bodies, bases, and arms
Each part influences abilities like vision, movement, or communication
Create specialized robots or flexible all-rounders
There is no single solution — only the one you design.
Design your bots behaviour using a unique logic system.
All sensors of each bot can be used to trigger commands to react to the environment.
Bots can:
Move across the grid
Detect objects
Send signals to other robots
Manipulate the grid and objects
Mastering this system is the key to solving increasingly complex puzzles.

Each level is a small logic sandbox.
As complexity increases, you’ll need to:
Keep the overview of the grid-based arena with static and movable obstacles
Find a suitable build for your bots
Coordinate multiple bots
Manage limited command capacity
Think in systems, not actions
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