

Run a remote butcher shop by day and uncover the horrors buried beneath Blackwood by night. Serve customers, manage the store, investigate a sinister cult, and make choices that shape Lorena’s fate in this first-person psychological horror.
Overview
Run a remote butcher shop by day and uncover the horrors buried beneath Blackwood by night. Serve customers, manage the store, investigate a sinister cult, and make choices that shape Lorena’s fate in this first-person psychological horror.
Description
BLACKWOOD: A SÉTIMA SAFRA is a first-person psychological horror game that blends job simulation, exploration, investigation, and narrative choices.
Lorena arrives in Blackwood after inheriting her uncle Olavo’s butcher shop. What begins as an attempt to get the business running again soon reveals something far older, hidden within the forest, the butcher shop, and the history of the region.
Serve customers, prepare meat, restock display cases, weigh products, operate the register, organize inventory, and keep the business running through its daily routine.
Venture beyond the butcher shop, search the forest, uncover documents, and connect clues about the events surrounding Blackwood.
The deeper Lorena investigates, the more questions emerge about Olavo, the people who passed through this place, and whatever still remains hidden.
The routine begins to blend with increasingly disturbing events.
Apparitions, cults, supernatural events, and unexpected encounters turn ordinary tasks into situations where it is not always possible to tell what is truly happening.
Throughout the story, Lorena must make decisions that can alter future events, relationships, discovered clues, and the course of her journey.
Some choices leave marks that only reveal themselves days later — and different paths can lead to different outcomes.
In Blackwood, running the butcher shop is only the beginning. The deeper Lorena investigates, the harder it becomes to distinguish inheritance from damnation.
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Blackwood: A Sétima Safra — Gameplay Trailer
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