

Germany, 1933, a hypnotist's performance fails, leading him to swap fates with an audience member. Realizing he has less than ten hours to live, he must solve riddles and harness his hypnosis and mind-reading abilities to restore things. Can he gain time in his battle against death?
Overview
Germany, 1933, a hypnotist's performance fails, leading him to swap fates with an audience member. Realizing he has less than ten hours to live, he must solve riddles and harness his hypnosis and mind-reading abilities to restore things. Can he gain time in his battle against death?
Description
Free Germany dies in five hours. So do you
You are a renowned hypnotist. You can read minds, put people into deep trances, and you know the exact time of death of everyone in this room — including yourself. The show was going as planned, until one of the guests collapsed on stage and his memories ended up in your head: childhood, war, family secrets, and the events of 1916 that no one wants to speak aloud.
Aim your pocket watch at the characters to learn the exact time of their death. Some can still be saved, some cannot — but your own time is already running out.
Study letters, dossiers and photographs, talk, lie, or press — characters remember every word you say, even when the game doesn't show the consequences directly.
You have five hours and someone else's life. Decide what to do with it.
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