

Trapped in an ever-shifting palace, a man searches for his lost beloved - but the deeper he goes, the more the world, and his mind, collapse into something else.
Overview
Trapped in an ever-shifting palace, a man searches for his lost beloved - but the deeper he goes, the more the world, and his mind, collapse into something else.
Description

You play as Herman, a hunter trapped inside the Endless Palace, forced to fight for survival in a world where architecture defies the laws of physics and shadows whisper thoughts that aren’t yours.
His goal: his long-lost beloved, Berenice, whose voice echoes through a labyrinth of halls, bridges, and arches.
But the palace will not let him go so easily...
A procedurally endless palace
Each section reshapes itself - there is no path to memorize. You can only move forward.
Three major biomes - Edinburgh, the Sunken City, and the Palace Vaults
Each with its own logic, mood, and lore-bound boss.
Flexible combat and weapon builds - Pick up, discard, adapt on the go. Every weapon has its own durability and playstyle.
Interactive memories -Unlock fragments of the past through the journal. Control shadows. Customize the face of Berenice.
A philosophical story of order, fear, and obsession - Herman searches for peace - but the deeper he goes, the more the palace becomes him.
Audio as orientation - Silence deceives. Hums guide. Berenice’s voice calls - but where?
This isn’t just a horror-action game. It’s a question:
Where do you go when the path never ends?

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BERENICE 1.1.0 - Release Trailer
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