

Survive relentless monster hordes as an evolving beast. Master your beast, collect and fuse powerful gems, capture wild creatures with Soul Spheres, and grow your base with a growing roster that makes every run stronger.
Overview
Survive relentless monster hordes as an evolving beast. Master your beast, collect and fuse powerful gems, capture wild creatures with Soul Spheres, and grow your base with a growing roster that makes every run stronger.
Description
Fight enemy hordes as an evolving beast in a creature-collecting action roguelite.
Your beast attacks automatically. You handle movement, dodging danger, choosing upgrades and assembling a devastating build.
Try not to stand in anything suspiciously dangerous.
Capture wild beasts during your hunts, strengthen them between runs, and return with a growing collection of creatures to command.
Every beast has five evolutionary forms and its own unique attack.
Reach level milestones during a hunt to transform, improve your combat stats and strengthen your beast’s attack.
Your beast’s star rank determines how far it can evolve. Fuse reserve beasts at the Sacrificial Altar between hunts to raise the rank of your chosen beast and unlock its later forms.
Wild beasts appear during battle as special encounters. Weaken your target, then throw a Soul Sphere before your capture opportunity disappears.
Even beasts of the same species can have different Potential and traits. Compare your captures, choose your favorites and develop a roster that suits your playstyle.
A successful hunt can bring home more than rewards, it can bring home your next playable beast.
Choose Gems and upgrades as you survive each hunt. Develop your attacks and fuse compatible Gems into powerful Arsenals.
Experiment with different combinations to complement your beast’s unique attack and turn a struggling run into a screen-clearing spectacle.
Your beasts have work to do between battles.
Assign captured beasts to buildings at Last Hearth, develop your camp and prepare supplies for future hunts. Choose which creatures join your combat roster, which support your camp, and which you sacrifice to strengthen another beast.
Five playable stages with distinct environments and hazards
Normal, Hard and Insane difficulty levels
20 + Collectible beasts with five evolutionary forms and unique attacks
Traits and star-rank progression
Gem upgrades and Arsenal fusion
Base camp development and beast worker assignments
And many other...
I plan to fully release this at q4 2027. The full release goal is full 4 arc, each arc have 5 stage, 1 deadly boss, and new 20 beast for player to play with.
Explore
Community
... no lists at all!
So what you may do right now is:
Ratings
Technical
Steam
Pricing
Store
Community
No reviews yet.
Screenshots
Official
Official
Official
Official
Official
OfficialGallery
Video
Early acess Trailer
Community
... no lists at all!
So what you may do right now is:
Community
... no lists at all!
So what you may do right now is:
Gallery
... no screenshots at all!
So what you may do right now is: