

In a village where someone dies every night, you play as a detective who must examine the bodies, talk to residents, and spot the subtle signs of deception to uncover the truth. Gather clues amid the ongoing deaths and see through the lies. Doubt, deduce, and identify the killer.
Overview
In a village where someone dies every night, you play as a detective who must examine the bodies, talk to residents, and spot the subtle signs of deception to uncover the truth. Gather clues amid the ongoing deaths and see through the lies. Doubt, deduce, and identify the killer.
Description
Every night, another villager dies.
You are a detective from outside, summoned by the village chief to uncover a string of murders in this isolated town.
Investigate bodies, talk to residents, and uncover the truth through interrogation.
Each NPC has their own personality and secrets to hide — a single word or question may cause their heartbeat to spike.
BearMurderer is a strategic psychological mystery set in a quiet, decaying village.
Read between the lines, watch for silence, and uncover the lies buried in plain sight.
Dialogue-driven deduction – Every word is both a clue and a trap
Interrogation system – Detect lies by observing changes in NPC heart rate
Non-linear conversations – What you ask, and when you ask it, changes everything
Unfolding truth – Each day, a new death brings you one step closer to the killer
Multiple endings – One wrong judgment could cost an innocent life
In this village, your deduction is the only hope.
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