

A real-time strategy simulation where you evolve and command swarm-intelligence autonomous weapons using genetic algorithms. Whether you simply watch or deeply intervene in the evolution, both are valid ways to play the game.
Overview
A real-time strategy simulation where you evolve and command swarm-intelligence autonomous weapons using genetic algorithms. Whether you simply watch or deeply intervene in the evolution, both are valid ways to play the game.
Description
Autonomous Warfare Evolution is a real-time strategy simulation where you evolve and deploy swarm-intelligence autonomous weapons using genetic algorithms.
The performance and behavioral parameters of swarm-intelligence autonomous weapons—such as vision, attack range, mobility, and formation tactics—are encoded as genomes. Genomes in the pool engage in up to 32 parallel matches, undergoing repeated cycles of selection and crossover to produce the next generation. You can simply sit back and enjoy watching diverse strategies emerge and evolve over time.
There are 9 distinct biomes, each with its own environmental parameters. Players can configure evolution-related settings for each biome, including victory conditions and mutation rates, shaping how evolution unfolds.
In the combat phase, where evolved genomes are deployed in battle, players can directly influence formations through manual control. However, as AI evolution progresses, human intervention may eventually become ineffective.
Open the Mission Console (Tab key / X button on controller) to access two story campaigns: Yamato SAZ Campaign and Tokyo Government Campaign. Each follows a sequence of operations with unlock conditions. Within these campaigns, you can freely experiment with deploying various genomes. Even if defeated, you can incorporate the enemy's genome to evolve further and adapt.
Additionally, the game includes multiple difficulty tiers ("Combat Protocol" generations), where higher tiers feature increasingly evolved AI opponents.
The game supports the Model Context Protocol (MCP), allowing it to be controlled by external AI agents.
You can ask an AI for gameplay advice or let it play through the game directly.
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