

A turn-based creature-collecting roguelite. Evolve real animals into fantastical Athars, each shaped by its nature and its type. Explore legendary places around the world, and defeat the mythical creature guarding each one to make it part of your team.
Overview
A turn-based creature-collecting roguelite. Evolve real animals into fantastical Athars, each shaped by its nature and its type. Explore legendary places around the world, and defeat the mythical creature guarding each one to make it part of your team.
Description
In Atharia, the creatures you gather are Athars: real animals that evolve into fantastical beings.
A tiger becomes molten rock, a wolf turns to living ice, an eagle rides the storm. Each Athar evolves according to its species and the element that guides it, so the same tiger will not become the same legend through fire as through ice.
Every expedition takes you to a legendary place of the real world, starting with the Scottish Highlands. At the end waits its guardian, straight from local folklore: Loch Ness is guarded by the Loch Ness Monster. Defeat it, and it can join your team. Then new lands open, each with its own wildlife and its own legend.
Break its shields and the guardian transforms mid-fight: none of them keeps its first form for long. Defeat its final form, and it is at your mercy.
Every place hides its own fauna, and sometimes an elite: a rare hybrid creature you won't meet on every expedition. When one crosses your path, you'll want it in your bestiary.
Turn-based duels, one Athar on the field per side. Types, levels, four moves with limited uses, talents and held items. Knowing when to switch is the heart of every fight.
Build your team within a budget: the strongest Athars cost the most.
After each victory, choose one reward among four: heal, a held item, a permanent boost, or capture the creature you just defeated.
When your whole team falls, the expedition ends. Your bestiary remains: every species you discover stays discovered.
Real animals that evolve into fantastical Athars
Legendary places of the real world, each guarded by a mythical creature you can capture
Rare elite creatures hidden along the way
Turn-based roguelite expeditions made to be replayed
Single-player
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