

Always Fear The Unknown is an asymmetrical multiplayer horror game where fear is personal. Complete a psychological profile before the match, then survive as a human team against a relentless hunter while sanity, objectives, and adaptive scare events push back.
Overview
Always Fear The Unknown is an asymmetrical multiplayer horror game where fear is personal. Complete a psychological profile before the match, then survive as a human team against a relentless hunter while sanity, objectives, and adaptive scare events push back.
Description
YOUR FEARS SHAPE THE MATCH
Before matchmaking, survivors complete an in-game psychological evaluation. Answers rank triggers across five fear categories — Social, Agoraphobia, Injury, Sexual aggression, and Harmless animals — building a session profile that drives modular fear events during the hunt.
SURVIVE OR SLAY
Always Fear The Unknown targets 1 Slayer versus up to 7 Survivors at full release. Work together to solve environmental puzzles, manage sanity, and escape — or hunt the team as the Slayer. Tension, isolation, and betrayal beats define each match.
THE CEMETERY — PLAYABLE VERTICAL SLICE
Our current demo focuses on a scripted cemetery escape: collect skull keys, disable the alarm, survive the Flesh Weaver, endure a personal fear beat with sanity at stake, and reach the exit portal.
EARLY ACCESS
We are building toward Steam Early Access in April 2027. Early Access allows us to expand maps, Slayer variants, full 1v7 multiplayer, and category-specific event libraries while iterating with the community.
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