

All We Fallen is a difficult side-scrolling Roguelike, in which one descends into the Bottom of the World. Take control of the Fallen and explore several differently themed and varied cave systems, and use many different strategies to defeat those who try to stop the Descent.
Overview
All We Fallen is a difficult side-scrolling Roguelike, in which one descends into the Bottom of the World. Take control of the Fallen and explore several differently themed and varied cave systems, and use many different strategies to defeat those who try to stop the Descent.
Description
After the Fall, take control of any of The Fallen and descend to the bottom of the world in search of a way back to the Surface.
All We Fallen is a difficult Roguelike which takes the player through a web of infinite cave systems into the depths of the world. Join a mysterious guide, Bernahrd, with motives unknown in guiding the Fallen toward the abyss.
On the journey, discover new weapons, enemies, bosses, characters and much more. Every run is unique, due to the permadeath and procedural generation.
All We Fallen is locked to a fixed screen size to maintain a strong visual theme and to keep the screen size consistent. It is also rendered with a fixed color palette, further backing the visual theme.
All of the music in this game is made by the solo developer, Lenni Huopaniemi. More music by me can be found under the name Lennihuopa on most platforms.
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