

A cultivation auto-battler built around a three-layer Bagua board. Arrange methods, artifacts and materials, then test your build in asynchronous duels. Try the free demo with two playable sects. An expedition mode with map exploration, treasure hunting and journeys home is in development.
Overview
A cultivation auto-battler built around a three-layer Bagua board. Arrange methods, artifacts and materials, then test your build in asynchronous duels. Try the free demo with two playable sects. An expedition mode with map exploration, treasure hunting and journeys home is in development.
Description
Play as the Tianhe Sword Sect or Taiyue Qianji Sect. In Path to Ascension, collect cultivation methods, artifacts and materials, arrange your board, advance through cultivation realms and face builds left by other players in asynchronous duels.
The expedition mode is still in development and is not included in this demo. Expedition footage below shows a development version.
Explore a randomly generated map, search ruins and points of interest, and gather methods, artifacts and materials. Avoid roaming beasts or fight them along the way. Some sites lead to separate realms where you search containers, open paths and clear enemies.
Your backpack has limited space, and treasures take up different amounts of it. Decide what to pack and what to leave behind. Travelling farther may bring more treasure, but it also means a longer journey home. Your actions advance the calendar as day, night and the seasons change.
Arrange methods, artifacts and materials across three rings. Consider which sectors your methods cover, where each artifact sits, its element and the effects added by materials.
Flying swords, cannons and puppets support different combinations. A new item may strengthen your current build or give you a reason to change direction. Artifacts also use Divine Sense capacity. Exceeding that limit reduces your maximum health.
Artifacts fight according to their cooldowns and trigger conditions. Watch the sequence and the outcome, then adjust your board for the next duel.
After reaching the Divinity realm and obtaining a Domain, you decide when to unleash it. Opening first gives you time to suppress your opponent. When both Domains are active, their suppression of the opposing side cancels out while their own-side benefits remain. A Domain must finish charging before use, and each side can unleash one per battle.
Download the free demo to try builds and duels with both sects. Share bugs and build ideas in the Steam discussions or our Discord. Add the game to your wishlist to follow its release and future updates.
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战斗混剪
远征模式
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