

Explore surreal, fractured spaces, recover traces of someone who disappeared, and piece together a story of disappearance in a first-person psychological horror game. Episode 1 of a planned trilogy, solo-developed in Unreal Engine 5.
Overview
Explore surreal, fractured spaces, recover traces of someone who disappeared, and piece together a story of disappearance in a first-person psychological horror game. Episode 1 of a planned trilogy, solo-developed in Unreal Engine 5.
Description
You wake in an unfamiliar place with no clear memory of who you are or how you got there.
Move through a series of strange and increasingly unstable spaces, where familiar things begin to feel unfamiliar.
Recover traces of someone who disappeared, follow fragments of a layered narrative, manage your sanity, and encounter the figures that move through the forest. Are they enemies, memories, or something else?
A Study on Disappearing Completely is the first episode of a planned trilogy.
Approximately 1–1.5 hours, solo-developed in Unreal Engine 5.
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Episode 1: A Study On Disappearing Completely
After All Is Abraded