

A hand-drawn roundtrip roguelike deckbuilder about a pilgrimage and a ring that wants to change you. Build your deck on the way out. Decide what it becomes on the way back.
Overview
A hand-drawn roundtrip roguelike deckbuilder about a pilgrimage and a ring that wants to change you. Build your deck on the way out. Decide what it becomes on the way back.
Description
Ad Reditus is a roundtrip roguelike deckbuilder set on a folk-medieval pilgrimage. You walk a sacred road carrying the Cordis, a covenant ring forged for many, now yours alone. It does not corrupt you with darkness. It corrupts you with the belief that you are enough on your own.
Build on the way out. Pick a faction: the communal Grenfolk of the Moot, or the blood-and-fire devotion of Ordo Sanguis, and assemble a deck across five stages of trials, shops, events, and bosses. Each faction plays to its own engine: feast and fellowship, or sacrifice and zeal.
Choose what it becomes on the way back. At the altar of Alta Sacra, you decide the ring's fate, and the road home is not the road you came in on. The return journey reshapes your deck, your companion, and the things that hunt you.
The Cordis changes you whether you want it to or not. Use its power and corruption climbs, crossing milestones that rewrite your run, some a gift, most a price. Your companion is the anchor: a reminder that the covenant was never meant for one.
Two playable factions with distinct mechanics and decks
200+ cards, hand-drawn enemies, a corruption system that bites
A two-way journey: a forward pilgrimage and a transformed return
30–45 minute runs, built for "one more"
Ad Reditus is in active development toward Early Access. Wishlist to be notified when it launches.
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