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TYPE-MOON

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Games (5)

Fate/Samurai Remnant

Fate/Samurai Remnant

TYPE-MOON2023

“Your wish shall perish...” A Holy Grail War begins in Edo Japan. A brand new Fate action RPG presented by TYPE-MOON and KOEI TECMO GAMES.

Fate/Extra

Fate/Extra

TYPE-MOON2010

Fate/Extra is a dungeon crawl style Japanese role-playing game. The game takes place in a parallel universe to the visual novel Fate/stay night. At the start of the game, the player may choose to play as either a male or female character, as well as selecting one of three Servants — Saber, Archer, or Caster, each with different strengths and weaknesses. Players spend one ingame "week" interacting with other characters, viewing scenes that advance the game's story, talking to their Servant in their room, and gathering clues to the identity of the enemy Servant. At the end of each day, they enter the Arena, a dungeon in which they can battle monsters to gain experience points and strengthen their Servant. The game's turn-based battle system is comparable to rock-paper-scissors -- "Attack" overpowers "Break", Break overpowers "Guard", and Guard overpowers Attack. During battle, both the player and the opponent line up six such moves at the beginning of each turn.

Fate/Stay Night

Fate/Stay Night

TYPE-MOON2004

Fate/Stay Night is a Japanese visual novel, which was originally released as an adult game. A version of Fate/Stay Night rated for ages 15 and up titled Fate/Stay Night Réalta Nua was released later. Fate/Stay Night'​s gameplay requires little interaction from the player as most of the game's duration is spent on reading the text that appears, representing either dialogue between the characters or the inner thoughts of the protagonist. Often, players will come to a "decision point" where they are given the chance to choose from options displayed on the screen, typically two to three at a time. There are three main plot lines that the player will have the chance to experience, one for each of the heroines in the story. To view all three plot lines, the player will have to replay the game multiple times and make different choices during the decision points to progress the plot in an alternate direction.

Melty Blood

Melty Blood

French Bread2002

Tohno Shiki hears of a new series of murders in Misaki similar to the ones that took place in Tsukihime. Whilst searching for the murderer he meets Sion Eltnam Atlasia who initiates a fight with him, attempting to capture him. After the fight she reveals that her reason for attempting to capture him is to get in contact with the "True Ancestor" (referring to Arcueid) so that she may acquire information on the "cure for vampirism". Shiki then decides to help her with this task. The sequel to the visual novels Tsukihime and Kagetsu Tohya, Melty Blood is a combination visual novel/fighting game. The story moves through a series of fights. Depending on the outcome of each fight, the story will branch in one of two ways. Ultimately this corresponds to the ending of the game. The first couple of PC releases had adventure style stories with branches and multiple number of endings and a secondary story in arcade mode. Later versions only have the arcade mode, but they have many more characters.

Tsukihime

Tsukihime

TYPE-MOON2000

This story is about a young boy named Tohno Shiki who, after experiencing a traumatic accident, wakes up in the hospital with the ability to see lines and cracks in every surface and being. These lines, when traced with any sharp or blunt edge, will be permanently cut. As he is forced to see these lines everywhere, Shiki is distraught until he meets a mage girl who gives him glasses that allow him to live a normal life. Years later, after living in a relative's home, the death of his father has him summoned back to the mansion he left years ago. There he must learn to live with his younger sister and two maid girls. One day Shiki's life takes a turn for the worst when, on the way to school, he meets a blonde woman and he's overcome with the urge to kill her.